Bill Text: FL S0668 | 2014 | Regular Session | Comm Sub
Bill Title: Amusement Machines
Spectrum:
Status: (Failed) 2014-05-02 - Died in Commerce and Tourism [S0668 Detail]
Download: Florida-2014-S0668-Comm_Sub.html
Florida Senate - 2014 CS for SB 668 By the Committee on Gaming; and Senators Stargel and Abruzzo 584-02365-14 2014668c1 1 A bill to be entitled 2 An act relating to amusement machines; amending s. 3 849.161, F.S.; redefining terms; revising 4 applicability; clarifying provisions and making 5 technical changes; authorizing direct receipt of 6 merchandise under certain circumstances; specifying a 7 cap on the redemption value of points or coupons; 8 requiring the Department of Revenue to calculate 9 annually an adjusted cap; requiring the department to 10 publish the amount of the adjusted cap in a brochure 11 accessible from its website; providing an effective 12 date. 13 14 Be It Enacted by the Legislature of the State of Florida: 15 16 Section 1. Section 849.161, Florida Statutes, is amended to 17 read: 18 849.161 Amusement games or machines; when chapter19inapplicable.— 20 (1) As used in this section, the term: 21 (a) “Amusement games or machines” means games which are 22 operated only for bona fide entertainment of the general public, 23 which are activatedwhich operateby means of the insertion of 24 currency or a coin, card, coupon, slug, token, or similar 25 device, and which, by application of skill,may entitlethe 26 person playing or operating the game or machine controls the 27 outcome of the gameto receive points or coupons, the cost value28of which does not exceed 75 cents on any game played, which may29be exchanged for merchandise. The term does not include: 30 1. Casino-style games in which the outcome of the game is 31 determined by factors unpredictable by the player;or32 2. Games in which the player doesmaynot control the 33 outcome of the game through skill; 34 3. Video poker games or any other game or machine that may 35 be construed as a gambling device under the laws of this state; 36 or 37 4. Any game or device defined as a gambling device in 15 38 U.S.C. s. 1171, unless excluded under s. 1178. 39 (b) “Arcade amusement center” means a place of business 40 having at least 50coin-operatedamusement games or machines on 41 premises which are operated for the entertainment of the general 42 publicand touristsas a bona fide amusement facility. 43 (c) “Game played” means the event occurring from the 44initialactivation of the amusement game or machine by the 45 insertion of currency or a coin, card, coupon, slug, token, or 46 similar device, until the results of play are determined without 47 the insertion of additional currency or an additional coin, 48 card, coupon, slug, token, or similar device, to continue play 49payment of additional consideration. Free replays do not count 50 as separate games playedconstitute additional consideration. 51 (d) “Merchandise” means noncash prizes, including toys and 52 novelties. The term does not include: 53 1. Cash equivalentsor any equivalent thereof, including 54 gift cards or certificates;, or55 2. Alcoholic beverages; 56 3. Cards, coupons, points, slugs, tokens, or similar 57 devices that can be used to activate an amusement game or 58 machine; or 59 4. Points or coupons that have redemption value greater 60 than the cap calculated pursuant to subsection (8). 61 (e) “Redemption value” means the imputed value of coupons 62 or points, based on the wholesale cost of onsite merchandise for 63 which those coupons or points may be redeemed. 64 (f)(e)“Truck stop” means aanydealer registered pursuant 65 to chapter 212, excluding marinas, which: 66 1. Declared its primary fuel business to be the sale of 67 diesel fuel; and 68 2. Operates a minimum of six functional diesel fuel pumps;69and703. Has coin-operated amusement games or machines on71premises which are operated for the entertainment of the general72public and tourists as bona fide amusement games or machines. 73 (2)Nothing contained inThis chapter does notshall be74taken or construed toprohibitan arcade amusement center or75truck stop from operatingamusement games or machines operated 76 in conformance with this section. 77 (3) This section applies only to amusement games orand78 machines which are operated for the entertainment of the general 79 publicand touristsas bona fide amusement games or machines. 80 (4) This section doesshallnotbe construed toauthorize: 81 (a) Casino-style games in which the outcome of the game is 82 determined by factors unpredictable by the player; 83 (b) Games in which the player does not control the outcome 84 of the game through skill; 85 (c) Video poker games or any other game or machine that may 86 be construed as a gambling device under the laws of this state; 87 or 88 (d) Any game or device defined as a gambling device in 15 89 U.S.C. s. 1171,which requires identification of each device by90permanently affixing seriatim numbering and name, trade name,91and date of manufacture under s. 1173, and registration with the92United States Attorney General,unless excludedfrom93applicability of the chapterunder s. 1178, or video poker games94or any other game or machine that may be construed as a gambling95device under Florida law. 96 (5) An amusement game or machine may entitle or enable a 97 person, by application of skill,This section does not apply to98a coin-operated game or device designed and manufactured only99for bona fide amusement purposes which game or device may by100application of skill entitle the playerto replay the game or 101 device without the insertion ofat noadditional currency or an 102 additional coin, card, coupon, slug, token, or similar device, 103 ifcost, if the game or device: 104 (a) The amusement game or machine can accumulate and react 105 to no more than 15 free replays; 106 (b) The amusement game or machine can be discharged of 107 accumulated free replays only by reactivating the game or device 108 for one additional play for such accumulated free replay; and 109 (c) The amusement game or machine cannotCanmake ano110 permanent record, directly or indirectly, of free replays; and111is not classified by the United States as a gambling device in11215 U.S.C. s. 1171, which requires identification of each device113by permanently affixing seriatim numbering and name, trade name,114and date of manufacture under s. 1173, and registration with the115United States Attorney General, unless excluded from116applicability of the chapter under s. 1178.This subsection117shall not be construed to authorize video poker games, or any118other game or machine that may be construed as a gambling device119under Florida law.120 (6) An amusement game or machine may entitle or enable a 121 person, by application of skill, to receive points or coupons 122 that can be redeemed onsite for merchandise, if: 123 (a) The amusement game or machine is located at an arcade 124 amusement center, truck stop, bowling center defined in s. 125 849.141, or public lodging establishment or public food service 126 facility licensed pursuant to chapter 509; 127 (b) Points or coupons have no value other than for 128 redemption onsite for merchandise; 129 (c) The redemption value of points or coupons a person 130 receives for a single game played does not exceed the cap 131 calculated pursuant to subsection (8); and 132 (d) The redemption value of points or coupons a person 133 receives for playing multiple games simultaneously or competing 134 against others in a multi-player game, does not exceed the cap 135 calculated pursuant to subsection (8). 136 (7) An amusement game or machine may entitle or enable a 137 person, by application of skill, to receive merchandise 138 directly, if: 139 (a) The amusement game or machine is located at an arcade 140 amusement center, truck stop, bowling center defined in s. 141 849.141, public lodging establishment or public food service 142 facility licensed pursuant to chapter 509, or on the premises of 143 a retailer as defined in s. 212.02; and 144 (b) The wholesale cost of the merchandise does not exceed 145 10 times the cap calculated pursuant to subsection (8). 146 (8) The cap on the redemption value of points or coupons is 147 $5.25. Beginning July 1, 2015, and annually thereafter, the 148 Department of Revenue shall adjust the cap by multiplying the 149 prior cap by 1 plus the percentage change in the Consumer Price 150 Index for All Urban Consumers, U.S. City Average, or a successor 151 index as calculated by the United States Department of Labor, 152 for the most recent 12-month period ending March 31, and 153 rounding the product to the nearest cent. The Department of 154 Revenue shall publish the cap, as adjusted, in a brochure 155 accessible from its website relating to sales and use tax on 156 amusement machines. 157 Section 2. This act shall take effect July 1, 2014.