Bill Text: NY S06548 | 2013-2014 | General Assembly | Amended


Bill Title: Relates to enacting the New York state digital game development and incentive act to enhance opportunities in the gaming industry through grants and tax incentives.

Spectrum: Moderate Partisan Bill (Republican 5-1)

Status: (Introduced - Dead) 2014-04-29 - REPORTED AND COMMITTED TO FINANCE [S06548 Detail]

Download: New_York-2013-S06548-Amended.html
                           S T A T E   O F   N E W   Y O R K
       ________________________________________________________________________
                                        6548--A
                                   I N  S E N A T E
                                   February 4, 2014
                                      ___________
       Introduced  by  Sens. GOLDEN, GALLIVAN, BALL, GRIFFO, ROBACH, VALESKY --
         read twice and ordered printed, and when printed to  be  committed  to
         the  Committee on Commerce, Economic Development and Small Business --
         committee discharged, bill amended, ordered reprinted as  amended  and
         recommitted to said committee
       AN  ACT  to  amend  the  economic development law, the urban development
         corporation act, the state finance law and the tax law, in relation to
         establishing the New York state digital game development and incentive
         act
         THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND  ASSEM-
       BLY, DO ENACT AS FOLLOWS:
    1    Section  1.  Legislative intent. The legislature hereby finds that the
    2  educational and entertainment game industry makes up a large and rapidly
    3  growing share of the national  and  world  economy,  outselling  movies,
    4  music,  and  DVDs;  that its diversity includes entertainment and educa-
    5  tional games, triple-A games and apps, large and small companies,  indi-
    6  vidual  entrepreneurs, and a strong higher education academic component;
    7  that it pays high annual average salaries to its employees; and that its
    8  audience is adult and large, with 58 percent of Americans playing  video
    9  games,  45  percent of whom are female players, and that the average age
   10  of a game player is 30 years old and the average age  of  most  frequent
   11  game purchasers is 35 years old.
   12    The  legislature  further  finds  that New York's game development and
   13  publishing companies are among the foremost in the country and that  its
   14  academic game design institutions are cited as among the country's best,
   15  yet it lags other states in industry jobs, opportunities, and economics,
   16  ranking 4th among states as of 2009 with a contribution of 268.8 million
   17  dollars to the economy, and 5,474 direct and indirect jobs, behind Cali-
   18  fornia, where the industry contributes 2.2 billion dollars to the econo-
   19  my,  Washington  with  a  contribution of 480 million dollars, and Texas
   20  with a contribution of 492 million dollars; that many students leave New
   21  York to seek opportunities for creative work in other states;  and  that
   22  companies are moving employees to areas that make more economic sense to
   23  their bottom lines, despite a stated desire to stay in New York.
        EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets
                             [ ] is old law to be omitted.
                                                                  LBD13392-05-4
       S. 6548--A                          2
    1    The  legislature  further finds and declares, based in discussions and
    2  interviews  with  game  development  and  publishing  industry  leaders,
    3  academics,  entrepreneurs,  and  students,  that  provisions of existing
    4  economic development programs and incentives can be targeted to increase
    5  employment  and  economic activity in this industry in New York and that
    6  new incentives and programs can also help the industry to achieve  crit-
    7  ical mass which in turn will lead to more rapid growth.
    8    The  legislature  therefore  declares  that the provisions of this act
    9  will help New York state reach its potential as a home to game  develop-
   10  ment  and publishing companies and entrepreneurs, increasing employment,
   11  growth and opportunity for all citizens of this state, and  raising  New
   12  York's profile as a game development capital, and that enactment of this
   13  act  is  therefore in every sense in the interests of the people of this
   14  state.
   15    S 2. Section 433 of the economic development law is amended by  adding
   16  a new subdivision 5 to read as follows:
   17    5. THE COMMISSIONER MAY ISSUE A CERTIFICATE OF ELIGIBILITY UPON APPLI-
   18  CATION  BY  A  COMPANY  THAT  IS  AN  ANCHOR  TENANT PURSUANT TO SECTION
   19  SIXTEEN-W OF THE URBAN DEVELOPMENT CORPORATION ACT THAT IS ENGAGED OR IS
   20  ABOUT TO ENGAGE IN AN ELIGIBLE PRODUCTION. THE  COMMISSIONER  MAY  GRANT
   21  APPROVAL OF SUCH CERTIFICATE OF ELIGIBILITY WHEN THE COMPANY PROVIDES AN
   22  AUDIT BY A CERTIFIED PUBLIC ACCOUNTANT WHO MEETS CRITERIA ESTABLISHED BY
   23  THE  COMMISSIONER  OF THE QUALIFIED PRODUCTION THAT INCLUDES AN ITEMIZED
   24  REPORT OF QUALIFIED EXPENDITURES  AND  SUCH  OTHER  INFORMATION  AS  THE
   25  COMMISSIONER  MAY  REQUIRE  SHOWING  THAT THE PRODUCTION MET ELIGIBILITY
   26  REQUIREMENTS ESTABLISHED IN SECTION THIRTY-NINE-C OF THE TAX LAW.    FOR
   27  PURPOSES  OF  THIS  SUBDIVISION,  AN ELIGIBLE PRODUCTION IS A PRODUCTION
   28  WITH QUALIFIED EXPENDITURES OF FIVE HUNDRED THOUSAND DOLLARS OR MORE, OF
   29  WHICH AT LEAST SIXTY PERCENT ARE INCURRED  IN  THIS  STATE.    QUALIFIED
   30  EXPENDITURES  MUST  BE  CUSTOMARY  AND  REASONABLE PURCHASES OF TANGIBLE
   31  PERSONAL PROPERTY OR SERVICES FROM A BUSINESS IN THIS STATE ON OR  AFTER
   32  THE  DATE  ON  WHICH AN APPLICANT SUBMITS AN APPLICATION FOR THE CERTIF-
   33  ICATE OF ELIGIBILITY, WHICH SHALL BE NOT EARLIER THAN JANUARY FIRST, TWO
   34  THOUSAND FIFTEEN.  THE COMMISSIONER SHALL FORWARD A COPY OF ANY  CERTIF-
   35  ICATE OF ELIGIBILITY AND ANY APPROVAL THEREOF TO THE COMMISSIONER OF THE
   36  DEPARTMENT  OF  TAXATION  AND  FINANCE. SUCH CERTIFICATE SHALL INCLUDE A
   37  CALCULATION OF THE AMOUNT AND SCHEDULE UNDER WHICH SUCH CREDITS  MAY  BE
   38  CLAIMED BY THE ANCHOR TENANT OVER A FOUR YEAR PERIOD.  QUALIFIED EXPEND-
   39  ITURES  FOR  AN  ELIGIBLE  PRODUCTION  INCLUDE: THE PAYROLL FOR NEW YORK
   40  STATE RESIDENTS PROVIDING SERVICES IN THIS STATE TO THE  PRODUCTION  FOR
   41  CODING  AND  DESIGN,  SET CONSTRUCTION AND OPERATION, PHOTOGRAPHY, SOUND
   42  AND LIGHTING, FILMING, FILM PROCESSING AND FILM EDITING, EDITING,  SOUND
   43  MIXING,  ART, DIGITAL PROGRAMMING, ONLINE PROGRAMMING, QUALITY ASSURANCE
   44  TESTING, MOTION CAPTURE, SPECIAL EFFECTS, VISUAL EFFECTS AND OTHER POST-
   45  PRODUCTION SERVICES, TO A MAXIMUM OF ONE HUNDRED  THOUSAND  DOLLARS  PER
   46  SUCH  RESIDENT,  INDEXED FOR INFLATION; PAYMENT FOR BELOW-THE-LINE GOODS
   47  OR SERVICES PROVIDED BY A NEW YORK BUSINESS RELATED TO  THE  PRODUCTION,
   48  AS DEFINED FURTHER BY THE COMMISSIONER AFTER CONSULTATION WITH THE URBAN
   49  DEVELOPMENT  CORPORATION AND THE NEW YORK DIGITAL GAME DEVELOPMENT ADVI-
   50  SORY BOARD ESTABLISHED IN SECTION SIXTEEN-W  OF  THE  URBAN  DEVELOPMENT
   51  CORPORATION  ACT;  AND ANY OTHER TRANSACTION, SERVICE OR ACTIVITY DEEMED
   52  ESSENTIAL TO SUCH PRODUCTION AND AUTHORIZED BY THE COMMISSIONER.
   53    S 3. Section 1 of chapter 174 of the laws of  1968,  constituting  the
   54  New York state urban development corporation act, is amended by adding a
   55  new section 16-w to read as follows:
       S. 6548--A                          3
    1    S 16-W. THE NEW YORK STATE DIGITAL GAME DEVELOPMENT AND INCENTIVE ACT.
    2  1. AS USED IN THIS SECTION:
    3    A.  "DIGITAL  GAME  DEVELOPMENT"  OR "DIGITAL GAME SOFTWARE" COMPANIES
    4  (COLLECTIVELY, "DIGITAL GAME COMPANIES") AND  PUBLISHERS  ARE  COMPANIES
    5  ENGAGED  IN  DEVELOPING, PRODUCING, OR PUBLISHING ENTERTAINMENT SOFTWARE
    6  FOR ONE OR MULTIPLE PLATFORMS OR PLAYING DEVICES THAT MAY OR MAY NOT  BE
    7  DOWNLOADED  ELECTRONICALLY,  INCLUDING  COMPANIES  THAT  ARE OR WOULD BE
    8  CLASSIFIED UNDER NAIC CODE 511210 OR ANY SUCCESSOR THERETO;
    9    B. THE "NEW YORK DIGITAL GAME DEVELOPMENT ADVISORY BOARD" OR "ADVISORY
   10  BOARD" MEANS THE NEW YORK GAME DEVELOPMENT ADVISORY BOARD CREATED PURSU-
   11  ANT TO THIS SECTION;
   12    C. "NEW YORK STATE INCUBATOR" OR "NEW YORK STATE INNOVATION HOT  SPOT"
   13  HAVE  THE  SAME  MEANINGS  AS  "NEW YORK STATE INCUBATORS" AND "NEW YORK
   14  STATE INNOVATION HOT SPOTS" AS USED IN SECTION SIXTEEN-V OF THIS ACT;
   15    D. "ANCHOR TENANT" MEANS ENTITIES OR  PERSONS  SO  DESIGNATED  BY  THE
   16  COMMISSIONER OF ECONOMIC DEVELOPMENT THAT ARE DIGITAL GAME COMPANIES, OR
   17  ARE  SUBSIDIARIES  OF OR NEW VENTURES OWNED WHOLLY OR IN PART BY DIGITAL
   18  GAME COMPANIES. AN ENTITY OR PERSON CANNOT BE AN ANCHOR TENANT UNLESS IT
   19  IS RESIDENT IN NEW YORK STATE AND ESTABLISHES OPERATIONS PURSUANT TO THE
   20  START-UP NY PROGRAM AUTHORIZED UNDER ARTICLE 21 OF THE ECONOMIC DEVELOP-
   21  MENT LAW IN AN INDUSTRY CLUSTER OF DIGITAL GAME COMPANIES.
   22    2. THE CORPORATION SHALL TAKE THE STEPS  AUTHORIZED  AND  REQUIRED  IN
   23  THIS  SECTION,  IN  ORDER TO ENHANCE ECONOMIC DEVELOPMENT IN THE DIGITAL
   24  GAME INDUSTRY AND TO CREATE OPPORTUNITIES FOR EMPLOYMENT, JOB  CREATION,
   25  AND  PRODUCT  DEVELOPMENT IN NEW YORK STATE, AND RECOGNITION OF EMERGING
   26  AND CURRENT TALENT. THOSE STEPS INCLUDE BUT ARE NOT LIMITED TO CREATION,
   27  PLANNING, DEVELOPMENT, AND IMPLEMENTATION OF:
   28    A. THE NEW YORK STATE DIGITAL GAME DEVELOPMENT ADVISORY BOARD;
   29    B. THE NEW YORK DIGITAL GAME SUMMIT AND SUPPORT OF EVENTS;
   30    C. THE NEW YORK DIGITAL GAME DEVELOPMENT COMPETITION;
   31    D. ADMINISTRATION AND IMPLEMENTATION OF INDUSTRY CLUSTERS  OF  DIGITAL
   32  GAME COMPANIES ESTABLISHED PURSUANT TO ARTICLE 21 OF THE ECONOMIC DEVEL-
   33  OPMENT LAW;
   34    E.  DEVELOPMENT  OF  COLLABORATIONS  WITH NEW YORK STATE-BASED DIGITAL
   35  GAME COMPANIES AND ENTREPRENEURS, GAME DESIGN ACADEMIC INSTITUTIONS, NEW
   36  YORK INCUBATORS AND NEW YORK INNOVATION HOT SPOTS TO FURTHER THE  INTENT
   37  OF THIS PROGRAM;
   38    F. TARGETED TAX INCENTIVES AND BENEFITS FOR THE DIGITAL GAME INDUSTRY;
   39    G. HIGH SPEED INTERNET CONNECTION GRANTS;
   40    H. ADMINISTRATION OF THE NEW YORK STATE DIGITAL GAME DEVELOPMENT FUND.
   41    3. THERE IS HEREBY CREATED THE NEW YORK STATE DIGITAL GAME DEVELOPMENT
   42  ADVISORY  BOARD,  WHOSE  PURPOSE SHALL BE TO ADVISE AND CONSULT WITH THE
   43  CORPORATION ON THE DEVELOPMENT OF THE PROGRAM CREATED BY  THIS  SECTION.
   44  THE  BOARD SHALL CONSIST OF TWELVE MEMBERS APPOINTED BY THE GOVERNOR; OF
   45  THE TWELVE, TWO SHALL BE ON THE RECOMMENDATION OF  THE  SPEAKER  OF  THE
   46  ASSEMBLY,  TWO BY THE TEMPORARY PRESIDENT AND MAJORITY COALITION LEADERS
   47  OF THE SENATE, AND ONE EACH BY THE MINORITY LEADERS OF  THE  SENATE  AND
   48  THE  ASSEMBLY.  MEMBERS OF THE BOARD SHALL BE EXECUTIVES OF DIGITAL GAME
   49  COMPANIES RESIDENT IN NEW YORK STATE, ACADEMICS OR DEANS  FROM  ACADEMIC
   50  GAME  DESIGN  PROGRAMS,  AND SUCCESSFUL ENTREPRENEURS WITH AT LEAST FIVE
   51  YEARS EXPERIENCE IN THE INDUSTRY AND ONE OR MORE SUCCESSFUL GAMES.
   52    4. THE CORPORATION IS AUTHORIZED AND  DIRECTED,  WITHIN  AMOUNTS  MADE
   53  AVAILABLE  TO  IT  BY  APPROPRIATION  THEREFOR AND SUCH OTHER PUBLIC AND
   54  PRIVATE FUNDS AS SHALL ADDITIONALLY BE MADE AVAILABLE, TO PROVIDE  LOANS
   55  AND  GRANTS FOR SERVICES AND EXPENSES RELATED TO PLANNING AND IMPLEMENT-
   56  ING A NEW YORK STATE DIGITAL GAME SUMMIT, TO SUPPORT AND  PROMOTE  OTHER
       S. 6548--A                          4
    1  LOCAL  AND REGIONAL DIGITAL GAME EVENTS, AND TO ORGANIZE STATE REPRESEN-
    2  TATION AT NATIONAL DIGITAL GAME EVENTS DEEMED  AFTER  CONSULTATION  WITH
    3  THE NEW YORK STATE DIGITAL GAME DEVELOPMENT ADVISORY BOARD TO BE SIGNIF-
    4  ICANT  AND  APPROPRIATE  TO RAISING NEW YORK'S PROFILE AND STATUS IN THE
    5  GAME DEVELOPMENT INDUSTRY. PRIOR TO TAKING SUCH ACTIONS, THE CORPORATION
    6  SHALL CONSULT WITH AND DEVELOP A PLAN TO MAXIMIZE  THE  EFFECT  OF  SUCH
    7  ACTIVITIES  WITH  THE  NEW YORK DIGITAL GAME DEVELOPMENT ADVISORY BOARD.
    8  GENERAL REQUIREMENTS AND PARAMETERS FOR THESE  ACTIVITIES  SHALL  BE  AS
    9  FOLLOWS:
   10    A.  NEW  YORK  STATE  GAME  SUMMIT SHALL BE A MULTI-DAY CONVENTION AND
   11  CELEBRATION OF NEW YORK'S DIGITAL  GAME  INDUSTRY,  INCLUDING  ENTREPRE-
   12  NEURS, STUDENTS, ACADEMIC INSTITUTIONS, AND COMPANIES, TO BE HELD IN NEW
   13  YORK  CITY  AT A TIME WHEN THERE IS THE LEAST AMOUNT OF COMPETITION FROM
   14  OTHER NATIONAL AND IN-STATE EVENTS, AT A VENUE WITH A HISTORY AND INTER-
   15  EST IN DIGITAL GAMING OR IN CONVENTIONS WHICH  ARE  ABLE  TO  HOUSE  THE
   16  LAUNCH  OF A GROWING EVENT. THE GAME SUMMIT WILL ALSO INCLUDE THE FINALS
   17  OF THE NEW  YORK  DIGITAL  GAME  DEVELOPMENT  COMPETITION,  CREATED  AND
   18  AUTHORIZED  BY  THIS  SECTION,  AND  SHALL  INCLUDE  DEMONSTRATIONS  AND
   19  DISCUSSIONS OF GAMES, EDUCATIONAL FORUMS IN WHICH  EDUCATORS  CAN  LEARN
   20  ABOUT  USING  GAMES IN THE CLASSROOM, AND OTHER ACTIVITIES DEEMED APPRO-
   21  PRIATE BY THE CORPORATION TO SUCH AN EVENT.  THE CORPORATION SHALL PART-
   22  NER WITH AND SUPPORT ONE OR MORE PRIVATE ENTITIES AND TRADE ASSOCIATIONS
   23  THAT CREATE AND IMPLEMENT THE SUMMIT.
   24    B. REGIONAL SUPPORT SHALL INCLUDE SUPPORT OF AND  COLLABORATIONS  WITH
   25  REGIONAL AND LOCAL DIGITAL GAME PUBLISHERS AND DEVELOPER EVENTS, FOR THE
   26  PURPOSE  OF  CREATING  AN ECOSYSTEM OF RELATED GATHERINGS, MEETINGS, AND
   27  COMPETITIONS IN THIS STATE.
   28    C. REPRESENTATION AT EVENTS WILL  ENTAIL  THE  CORPORATION  ORGANIZING
   29  AND/OR  PARTICIPATING  IN REPRESENTATION OF NEW YORK DIGITAL GAME COMPA-
   30  NIES, ENTREPRENEURS, ACADEMICS, AND OTHERS  AT  MAJOR  GAME  EVENTS  AND
   31  VENUES.
   32    5.  THE CORPORATION IS AUTHORIZED, WITHIN AMOUNTS MADE AVAILABLE TO IT
   33  BY APPROPRIATION THEREFOR AND WITH SUCH OTHER PUBLIC AND  PRIVATE  FUNDS
   34  AS  SHALL  ADDITIONALLY BE MADE AVAILABLE, TO PLAN AND IMPLEMENT THE NEW
   35  YORK STATE DIGITAL GAME DEVELOPMENT COMPETITION, THE  PURPOSE  OF  WHICH
   36  SHALL  BE  TO  ANNUALLY  RECOGNIZE AND ENCOURAGE EMERGING TALENT IN GAME
   37  DEVELOPMENT IN THIS STATE THROUGH A THREE STAGE JUDGED  COMPETITION  FOR
   38  PRIZES OVER A PERIOD NOT LONGER THAN TWENTY-FOUR MONTHS. THE CORPORATION
   39  SHALL  CONSULT WITH AND DEVELOP A PLAN FOR THE GAME DEVELOPMENT COMPETI-
   40  TION WITH THE NEW YORK DIGITAL GAME DEVELOPMENT ADVISORY BOARD.  GENERAL
   41  REQUIREMENTS AND PARAMETERS FOR THESE ACTIVITIES ARE AS FOLLOWS:
   42    A.  THE FIRST COMPETITION SHALL TAKE PLACE WITHIN EACH ECONOMIC DEVEL-
   43  OPMENT REGION IN THE STATE, AND SHALL RESULT IN TEN WINNERS PER  REGION.
   44  NOTHING  CONTAINED HEREIN SHALL PREVENT TWO OR MORE REGIONS FROM COLLAB-
   45  ORATING IN THIS STAGE OF THE  COMPETITION,  AND  THE  CORPORATION  SHALL
   46  ESTABLISH  RULES OR GUIDELINES TO GOVERN SUCH COLLABORATIONS. THE SECOND
   47  COMPETITION SHALL TAKE PLACE AMONG THE WINNERS OF THE FIRST COMPETITION,
   48  AND SHALL RESULT IN TEN WINNERS. THIS COMPETITION SHALL BE SCHEDULED  AT
   49  DIFFERENT  VENUES  WITHIN  THE  STATE  EACH  YEAR TO ASSURE GEOGRAPHICAL
   50  BALANCE. THE FINAL COMPETITION SHALL RESULT IN TWO WINNERS AND SHALL  BE
   51  CONDUCTED  AS PART OF THE NEW YORK STATE DIGITAL GAME SUMMIT. WINNERS OF
   52  THE FIRST COMPETITION SHALL RECEIVE PRIZES OF TEN THOUSAND DOLLARS EACH.
   53  WINNERS OF THE SECOND COMPETITION SHALL RECEIVE MATCHING FUND PRIZES  OF
   54  UP  TO  ONE HUNDRED THOUSAND DOLLARS EACH. WINNERS OF THE THIRD COMPETI-
   55  TION SHALL RECEIVE PRIZES OF FIVE HUNDRED THOUSAND DOLLARS EACH.
       S. 6548--A                          5
    1    B. EACH COMPETITION SHALL BE JUDGED BY A SEVEN-MEMBER PANEL OF  INDUS-
    2  TRY  OFFICIALS, ENTREPRENEURS, ACADEMICS, AND ECONOMIC DEVELOPMENT OFFI-
    3  CIALS IN THE REGION OR IN THE STATE AS APPROPRIATE TO THE LEVEL  OF  THE
    4  COMPETITION,  SELECTED  BY THE CORPORATION BASED ON RECOMMENDATIONS FROM
    5  THE  COMMUNITY,  THE GAMING INDUSTRY, AND GOVERNMENT AND OTHER OFFICIALS
    6  IN THE REGION. THE PANELS SHOULD INCLUDE A PREPONDERANCE OF  JUDGES  WHO
    7  ARE INDUSTRY OFFICIALS, ENTREPRENEURS, ACADEMICS, AND SUCH JUDGES SHOULD
    8  HAVE A BACKGROUND IN OR KNOWLEDGE OF DIGITAL GAMES, GAME PUBLISHING, AND
    9  GAME  DEVELOPMENT AND AN UNDERSTANDING OF COMMERCIAL APPEAL AND MARKETA-
   10  BILITY OF GAMES.
   11    C. THE CORPORATION SHALL ESTABLISH CRITERIA FOR ELIGIBILITY OF  COMPE-
   12  TITION  ENTRANTS  THAT  REQUIRE  RESIDENCY  IN THIS STATE AND THAT LIMIT
   13  ENTRANTS TO NEW AND EMERGING TALENT AND EARLY SEED STAGE STARTUP  ENTRE-
   14  PRENEURS  AS  EVIDENCED  BY  FACTORS  SUCH  AS  THAT THE ENTRANT HAS NOT
   15  PUBLISHED A GAME PREVIOUSLY OR, IF SUCH ENTRANT HAS PUBLISHED A GAME  IT
   16  HAS EARNED A SMALL AMOUNT AS DETERMINED BY THE CORPORATION, OR THAT SUCH
   17  ENTRANT  IS CURRENTLY A CLIENT OF A NEW YORK STATE INCUBATOR OR NEW YORK
   18  STATE INNOVATION HOT SPOT, AND THE COMPANY HAS  BEEN  IN  EXISTENCE  FOR
   19  LESS THAN THREE YEARS, AND OTHER SIMILAR FACTORS.
   20    D. FACTORS TO BE INCLUDED IN JUDGING EACH PHASE OF THE COMPETITION ARE
   21  AS FOLLOWS:
   22    (I)  FOR  THE  FIRST  PHASE  ENTRANTS SHOULD SHOW CONCEPTUALIZATION, A
   23  DESIGN DOCUMENT, AND PRE-PRODUCTION WITH CODING COMPLETED TO AT LEAST  A
   24  DIGITAL  PROTOTYPE THAT SHOWS HOW THE GAME WOULD WORK. ADDITIONALLY, THE
   25  JUDGES SHALL CONSIDER THE QUALITY OF THE GAME CONCEPT, THE PITCH OF  THE
   26  INDIVIDUAL  TEAMS, THE TEAM DYNAMIC, AND THE LEVEL OF REAL, SUBSTANTIAL,
   27  AND CONTINUING CONTROL OF THE I.P. WINNERS SHALL USE THE FUNDS  TO  LINK
   28  WITH  NEW  YORK  STATE  INCUBATORS  FOR  COUNSELING AND MENTORING AND TO
   29  DEVELOP THE NECESSARY BUSINESS ATTRIBUTES AS WELL AS ADDITIONAL  PRODUCT
   30  COMPLETION NECESSARY FOR THE NEXT PHASE OF THE COMPETITION;
   31    (II)  FOR  THE SECOND PHASE COMPETITION AMONG THE WINNERS OF THE FIRST
   32  PHASE, ENTRANTS SHOULD BE IN  PRE-PRODUCTION,  AND  SHOULD  HAVE  RAISED
   33  FUNDS FROM INVESTORS OR FUNDING SITES OR OTHER SOURCES. PRIZES WILL BE A
   34  MATCH  TO SUCH FUNDS, UP TO ONE HUNDRED THOUSAND DOLLARS, PLUS ACCESS TO
   35  INCUBATOR SPACE AND MENTORING, SKILL BUILDING, AND OTHER SERVICES AVAIL-
   36  ABLE TO BEING AN INCUBATOR CLIENT, AS NEGOTIATED AND  DEVELOPED  BY  THE
   37  CORPORATION.  JUDGES  WILL LOOK AT ASPECTS OF THE PRODUCT AS WELL AS THE
   38  BUSINESS PROPOSAL.  COMPETITORS  SHOULD  HAVE  COMPLETED  AND  SUBMITTED
   39  EVIDENCE SATISFACTORY TO THE CORPORATION OF:
   40    (A) A BUSINESS TEAM (BAIL TEAM) AND A BUSINESS AND MARKETING PLAN;
   41    (B) A STRATEGIC MONETIZATION INVESTMENT AND FUNDING PLAN;
   42    (C)  A BUSINESS (INCLUDING A DBA, OR ANY OTHER FORM OF BUSINESS ORGAN-
   43  IZATION);
   44    (D) A COMPLETED PRODUCT PLAN FOR MARKETING AND FINAL DEVELOPMENT;
   45    (E) PROOF OF CONCEPT CONSISTING AT LEAST OF A "VERTICAL SLICE" OF  THE
   46  GAME,  MEANING  AT  LEAST ONE LEVEL OF PLAY, POLISH AND FINISH, WITH THE
   47  INFRASTRUCTURE LARGELY COMPLETED;
   48    (F) PUBLIC TESTING OR ACCEPTANCE OR OTHER EVIDENCE OF MARKETING  VALUE
   49  OF THE GAME;
   50    (III)  FOR  THE  THIRD  PHASE  COMPETITION AMONG WINNERS OF THE SECOND
   51  PHASE, ENTRANTS MUST HAVE A COMPLETED GAME SUBMITTED  FOR  JUDGING,  AND
   52  UPDATE THE INFORMATION REQUIRED IN PHASE TWO OF THE COMPETITION. CONTES-
   53  TANTS  SHOULD ALSO REVEAL WHAT THEY INTEND TO DO WITH THE AWARD MONEY IF
   54  THEY WIN.
   55    E. AS A CONDITION OF RECEIPT OF AWARDS  RECEIVED  IN  PHASES  TWO  AND
   56  THREE,  CONTESTANTS SHALL AGREE TO REMAIN RESIDENT IN THE STATE FOR GAME
       S. 6548--A                          6
    1  DEVELOPMENT PURPOSES FOR A PERIOD OF FIVE YEARS, AND TO RETURN THE AWARD
    2  TO THE STATE SHOULD THEY LEAVE OR SELL THE  GAME  OR  THE  GAME  COMPANY
    3  PRIOR TO THAT FIVE-YEAR PERIOD. WINNERS IN PHASES ONE AND TWO SHALL ALSO
    4  AGREE, AS A CONDITION OF RECEIPT OF THE AWARD, TO CONTRIBUTE ONE PERCENT
    5  OF  PROFITS  OF  THE GAME TO THE NEW YORK STATE DIGITAL GAME DEVELOPMENT
    6  FUND CREATED PURSUANT TO SECTION NINETY-NINE-V OF THE STATE FINANCE LAW,
    7  FOR A PERIOD OF THREE YEARS AFTER PUBLICATION OF THE GAME, OR UNTIL  THE
    8  AMOUNT  CONTRIBUTED  MATCHES THE AMOUNT OF THE AWARD RECEIVED, WHICHEVER
    9  TIME PERIOD IS LESS.
   10    F. THE CORPORATION SHALL TAKE SUCH STEPS AS ARE NECESSARY  OR  CONVEN-
   11  IENT  IN  ASSOCIATION  WITH GAME PUBLISHERS TO PROVIDE OPPORTUNITIES FOR
   12  PHASE TWO AWARD RECIPIENTS TO OBTAIN  CONSIDERATION  OF  PUBLICATION  OF
   13  THEIR GAMES.
   14    6.  THE  CORPORATION  IS  AUTHORIZED  TO WORK WITH THE COMMISSIONER OF
   15  ECONOMIC DEVELOPMENT TO  PROVIDE  SERVICES  TO  DESIGNATED  CLUSTERS  OF
   16  DIGITAL  GAME  DEVELOPMENT  AND  DIGITAL  GAME  SOFTWARE  COMPANIES  AND
   17  PUBLISHERS APPROVED BY THE COMMISSIONER OF ECONOMIC DEVELOPMENT PURSUANT
   18  TO ARTICLE  21  OF  THE  ECONOMIC  DEVELOPMENT  LAW  AND  THE  FOLLOWING
   19  PROVISIONS,  WHICH  SHALL  BE  CONTROLLING  IN  THE CASE OF ANY CONFLICT
   20  REGARDING OR LIMITING THE SPONSORSHIP OF PLANS AND ELIGIBILITY OF  BUSI-
   21  NESSES,  INCLUDING  ANY  PROVISIONS OF SUBDIVISION 2-A OF SECTION 433 OF
   22  THE ECONOMIC DEVELOPMENT LAW LIMITING THE ELIGIBILITY OF  THE  TYPES  OF
   23  BUSINESSES  THAT  MAY  PARTICIPATE IN THE START-UP NY PROGRAM AUTHORIZED
   24  UNDER ARTICLE 21 OF THE  ECONOMIC  DEVELOPMENT  LAW  IN  NASSAU  COUNTY,
   25  SUFFOLK  COUNTY,  WESTCHESTER  COUNTY,  OR  ANY  PROVISIONS  OF SUCH LAW
   26  REGARDING NEW YORK CITY.
   27    A. THE COMMISSIONER OF ECONOMIC DEVELOPMENT MAY APPROVE  ELEVEN  PLANS
   28  FOR CLUSTERS OF DIGITAL GAME DEVELOPMENT OR DIGITAL GAME SOFTWARE COMPA-
   29  NIES  AND  PUBLISHERS  AND SUPPORT COMPANIES SUBMITTED OR AMENDED BY THE
   30  PRESIDENT OR CHIEF EXECUTIVE OFFICER OF  ANY  STATE  UNIVERSITY  CAMPUS,
   31  COMMUNITY  COLLEGE  OR  CITY  UNIVERSITY  CAMPUS,  OR PRIVATE COLLEGE OR
   32  UNIVERSITY, THAT IS ELIGIBLE TO SPONSOR A TAX-FREE NY AREA  PURSUANT  TO
   33  SECTIONS  432  AND  435  OF  THE  ECONOMIC DEVELOPMENT LAW AND THAT ALSO
   34  OFFERS A BACHELOR'S OR MASTER'S DEGREE IN GAME DESIGN OR  A  SPECIALIZA-
   35  TION  IN  GAME PROGRAMMING AS PART OF ITS COMPUTER SCIENCE BACHELOR'S OR
   36  MASTER'S PROGRAM. SUCH SUBMITTED OR AMENDED PLANS MAY INCLUDE ALL  OR  A
   37  PORTION  OF THE ELIGIBLE LAND OF SUCH STATE UNIVERSITY CAMPUS, COMMUNITY
   38  COLLEGE OR CITY UNIVERSITY CAMPUS, OR PRIVATE COLLEGE OR UNIVERSITY.  IN
   39  EVERY  CASE  SUCH  PLANS  AND THE ELIGIBLE BUSINESSES THAT LOCATE IN THE
   40  AREA DESIGNATED BY THE PLAN AND APPROVED BY THE  COMMISSIONER  SHALL  BE
   41  DEEMED TO BE PART OF THE START-UP NY PROGRAM, AUTHORIZED BY SUCH ARTICLE
   42  21  OF  THE ECONOMIC DEVELOPMENT LAW, AND APPROVED PURSUANT TO SUCH LAW.
   43  SUCH APPROVAL SHALL ALSO BE DEEMED SUFFICIENT TO QUALIFY FOR ELIGIBILITY
   44  FOR TAX BENEFITS AVAILABLE TO BUSINESSES LOCATED IN A TAX-FREE  NY  AREA
   45  PURSUANT  TO SECTION 39 OF THE TAX LAW AND SUCH OTHER SECTIONS OF LAW AS
   46  ARE DESCRIBED IN SUCH SECTION, PROVIDED  THAT  SUCH  BUSINESS  SHALL  BE
   47  SUBJECT TO THE REQUIREMENTS OF SUCH SECTION.
   48    B. APPROVALS OF SUCH PLANS SHALL INCLUDE AT LEAST ONE IN EACH ECONOMIC
   49  DEVELOPMENT  REGION OF THE STATE WHERE THERE IS AN APPLICANT, AND TWO IN
   50  THE NEW YORK CITY ZONE.
   51    C. IN SUCH PLANS, THE TYPES OF ELIGIBLE BUSINESS  OR  BUSINESSES  THAT
   52  MAY  LOCATE ON THAT TAX-FREE NY AREA OR SPACE SHALL INCLUDE DIGITAL GAME
   53  DEVELOPMENT AND DIGITAL  GAME  SOFTWARE  COMPANIES  AND  PUBLISHERS  AND
   54  SUPPORT  COMPANIES,  WHICH  FOR  PURPOSES  OF  THIS SUBDIVISION SHALL BE
   55  DEEMED TO INCLUDE DATA CENTERS, UTILITIES, MOTION CAPTURE STUDIOS, SOFT-
   56  WARE AND HARDWARE MANUFACTURERS, GAME-SPECIFIC SCRIPTWRITERS,  ANIMATION
       S. 6548--A                          7
    1  AND PROGRAMMING OUTSOURCERS, AUDIO FACILITIES AND RECRUITING AGENCIES OR
    2  SIMILAR SERVICES.
    3    D.  SUCH  PLANS MAY INCLUDE, IN ADDITION TO OTHER ELIGIBLE BUSINESSES,
    4  PROVISION FOR ONE OR MORE ANCHOR TENANTS THAT ARE SUBSIDIARIES OF OR NEW
    5  VENTURES OWNED WHOLLY OR IN PART  BY  COMPANIES  RESIDENT  IN  NEW  YORK
    6  STATE, NOTWITHSTANDING THAT THEY MAY BE RELATED PERSONS WITHIN THE MEAN-
    7  ING  OF  SUBDIVISION  8  OF SECTION 431 OF THE ECONOMIC DEVELOPMENT LAW,
    8  PROVIDED THAT THEY MEET THE CRITERIA OF ADDING NET NEW JOBS  AS  DEFINED
    9  IN SUBDIVISION 5 OF SUCH SECTION AND REQUIRED PURSUANT TO SECTION 433 OF
   10  SUCH LAW.
   11    E.  SUCH  PLANS  MAY  ALSO  UTILIZE AN ELIGIBLE SPACE THAT IS OWNED OR
   12  CONTROLLED BY SUCH COLLEGE, CAMPUS, OR UNIVERSITY IN AN URBAN CORE  AREA
   13  OR AN AREA DESCRIBED IN PARAGRAPH (B) OF SUBDIVISION 1 OF SECTION 432 OF
   14  THE  ECONOMIC  DEVELOPMENT  LAW,  NOTWITHSTANDING ITS LOCATION IN NASSAU
   15  COUNTY, SUFFOLK COUNTY, OR WESTCHESTER COUNTY, OR IN NEW YORK CITY.
   16    F. ANY SUCH PLAN MUST INCLUDE AN AFFILIATION WITH  A  NEW  YORK  STATE
   17  INCUBATOR  OR NEW YORK STATE INNOVATION HOT SPOT, TO PROVIDE SERVICES TO
   18  ELIGIBLE COMPANIES THAT LOCATE IN THE TAX-FREE NY AREA.
   19    G. SUCH PLANS MAY  ALSO  ALLOW  FOR  COLLABORATION  OF  SUCH  COLLEGE,
   20  CAMPUS,  OR  UNIVERSITY  WITH  ONE  OR MORE OTHER COLLEGES, CAMPUSES, OR
   21  UNIVERSITIES.
   22    H. IN NO CASE SHALL A PLAN AUTHORIZED PURSUANT TO THIS SECTION  EXCEED
   23  THE  TOTAL  SQUARE  FOOTAGE REQUIREMENTS OF PLANS AUTHORIZED PURSUANT TO
   24  SUCH ARTICLE 21 OF THE ECONOMIC DEVELOPMENT LAW, EXCEPT WITH THE PERMIS-
   25  SION OF THE COMMISSIONER OF ECONOMIC DEVELOPMENT.
   26    I. FOR PURPOSES OF THIS SECTION AND SECTION THIRTY-NINE-C OF  THE  TAX
   27  LAW,  THE  TERMS "COMPETITION" AND "WOULD COMPETE" IN SECTION 440 AND IN
   28  ARTICLE 21 OF THE ECONOMIC DEVELOPMENT LAW SHALL BE DEEMED IN  THE  CASE
   29  OF  DIGITAL  GAME COMPANIES TO REFER SOLELY TO THE SAME OR SUBSTANTIALLY
   30  SIMILAR ENTERTAINMENT SOFTWARE.
   31    7. ANY OTHER PROVISION OF ANY OTHER LAW TO THE CONTRARY  NOTWITHSTAND-
   32  ING,  DIGITAL  GAME  DEVELOPMENT AND DIGITAL GAME SOFTWARE COMPANIES AND
   33  PUBLISHERS SHALL BE DEEMED  ELIGIBLE  BUSINESSES  FOR  THE  PURPOSES  OF
   34  SUBSECTIONS  (G)  AND (R) OF SECTION 606 OF THE TAX LAW, AND OF SUBDIVI-
   35  SIONS 12-E AND 12-F OF SECTION 210 OF SUCH LAW.
   36    8. THE CORPORATION IS AUTHORIZED, WITHIN AMOUNTS MADE AVAILABLE TO  IT
   37  BY  APPROPRIATION  THEREFOR AND WITH SUCH OTHER PUBLIC AND PRIVATE FUNDS
   38  AS SHALL ADDITIONALLY BE MADE AVAILABLE, TO PROVIDE MATCHING GRANT FUNDS
   39  TO COLLEGES, CAMPUSES, AND UNIVERSITIES WHOSE PLANS HAVE  BEEN  APPROVED
   40  PURSUANT  TO  SUBDIVISION 6 OF THIS SECTION OR TO NEW YORK STATE INCUBA-
   41  TORS OR NEW YORK STATE INNOVATION HOT SPOTS WHICH  ARE  AFFILIATED  WITH
   42  SUCH  PLANS  IN  AMOUNTS  NOT TO EXCEED ONE HUNDRED THOUSAND DOLLARS PER
   43  SCHOOL OR INCUBATOR FOR HIGH-SPEED INTERNET  SERVICES  AND  DEVELOPMENT.
   44  THIS  SUBDIVISION  SHALL EXPIRE AND BE OF NO FURTHER EFFECT ON AND AFTER
   45  JANUARY 1, TWO THOUSAND FIFTEEN.
   46    9. THE CORPORATION AND THE NEW YORK  STATE  DIGITAL  GAME  DEVELOPMENT
   47  ADVISORY  BOARD  SHALL  DEVELOP  A PLAN FOR A DIGITAL GAME AND INCUBATOR
   48  OUTREACH PROGRAM TO DEVELOP GAMES THAT ADDRESS COURSE  REQUIREMENTS  FOR
   49  USE IN SCHOOLS IN THIS STATE. SUCH PLAN SHALL BE PRESENTED TO THE GOVER-
   50  NOR  AND  THE LEGISLATURE NOT LATER THAN JANUARY THIRTIETH, TWO THOUSAND
   51  FIFTEEN.
   52    10. THE CORPORATION SHALL PREPARE AN ANNUAL REPORT TO THE GOVERNOR AND
   53  THE LEGISLATURE. SUCH REPORT SHALL INCLUDE THE FOLLOWING DATA CONCERNING
   54  ACTIVITIES PURSUANT TO THIS SECTION: THE NUMBER OF BUSINESS  APPLICANTS,
   55  NUMBER OF BUSINESSES APPROVED, THE NAMES AND ADDRESSES OF THE BUSINESSES
   56  LOCATED  WITHIN THE TAX-FREE NY AREAS, TOTAL AMOUNT OF BENEFITS DISTRIB-
       S. 6548--A                          8
    1  UTED, BENEFITS RECEIVED PER BUSINESS, NUMBER OF NET  NEW  JOBS  CREATED,
    2  NET  NEW  JOBS  CREATED  PER  BUSINESS, NEW INVESTMENT PER BUSINESS, THE
    3  TYPES OF INDUSTRIES  REPRESENTED  AND  SUCH  OTHER  INFORMATION  AS  THE
    4  COMMISSIONER  DETERMINES  NECESSARY  TO  EVALUATE  THE  PROGRESS  OF THE
    5  PROGRAM. THE REPORT SHALL ALSO PROVIDE INFORMATION  AND  RECOMMENDATIONS
    6  ON  THE  NUMBER  OF PERSONS NEEDED TO APPROPRIATELY STAFF THE PROGRAM BY
    7  THE CORPORATION.  THE FIRST REPORT SHALL BE DUE JANUARY THIRTY-FIRST  OF
    8  THE SECOND CALENDAR YEAR AFTER THIS SECTION SHALL HAVE TAKEN EFFECT.
    9    S  4. The state finance law is amended by adding a new section 99-v to
   10  read as follows:
   11    S 99-V. NEW YORK STATE DIGITAL GAME DEVELOPMENT FUND.    1.  THERE  IS
   12  HEREBY  ESTABLISHED  IN  THE  JOINT  CUSTODY  OF THE COMPTROLLER AND THE
   13  COMMISSIONER OF ECONOMIC DEVELOPMENT AN  ACCOUNT  IN  THE  MISCELLANEOUS
   14  SPECIAL  REVENUE  FUND  TO  BE KNOWN AS THE "NEW YORK STATE DIGITAL GAME
   15  DEVELOPMENT FUND".
   16    2. SUCH ACCOUNT SHALL CONSIST OF MONIES DEPOSITED  INTO  IT  FROM  THE
   17  REQUIREMENTS  ESTABLISHED PURSUANT TO PARAGRAPH E OF SUBDIVISION FIVE OF
   18  SECTION SIXTEEN-W OF THE URBAN DEVELOPMENT CORPORATION ACT.
   19    3. ALL MONIES IN THE ACCOUNT SHALL BE AVAILABLE, SUBJECT TO  APPROPRI-
   20  ATION,  FOR  THE  PAYMENT OF EXPENSES AND PRIZES OF THE NEW YORK DIGITAL
   21  GAME DEVELOPMENT COMPETITION.
   22    S 5. The tax law is amended by adding a new section 39-c  to  read  as
   23  follows:
   24    S 39-C. DIGITAL GAME DEVELOPMENT TAX CREDIT.  (A) ALLOWANCE OF CREDIT.
   25  A  TAXPAYER  SUBJECT  TO  TAX UNDER ARTICLE NINE-A OR TWENTY-TWO OF THIS
   26  CHAPTER SHALL BE ALLOWED A CREDIT AGAINST SUCH TAX.  THE AMOUNT  OF  THE
   27  CREDIT, ALLOWABLE FOR FOUR CONSECUTIVE TAX YEARS, IS EQUAL TO THE AMOUNT
   28  DETERMINED  BY  THE  COMMISSIONER OF ECONOMIC DEVELOPMENT, BUT SHALL NOT
   29  EXCEED NINETEEN  PERCENT  OF  QUALIFIED  EXPENDITURES,  INCLUDING  BONUS
   30  AMOUNTS AS HEREIN PROVIDED.  THE CREDIT ALLOWED UNDER THIS SECTION SHALL
   31  BE ALLOWED IN ADDITION TO ANY OTHER CREDITS ALLOWED UNDER THIS CHAPTER.
   32    (B)  ELIGIBILITY.  TO BE ELIGIBLE FOR THE DIGITAL GAME DEVELOPMENT TAX
   33  CREDIT, THE TAXPAYER SHALL BE  AN  ANCHOR  TENANT  PURSUANT  TO  SECTION
   34  SIXTEEN-W  OF  THE URBAN DEVELOPMENT CORPORATION ACT AND SHALL HAVE BEEN
   35  ISSUED AN APPROVED CERTIFICATE OF ELIGIBILITY  BY  THE  COMMISSIONER  OF
   36  ECONOMIC  DEVELOPMENT  PURSUANT  TO  SUBDIVISION  FIVE  OF  SECTION FOUR
   37  HUNDRED THIRTY-THREE OF THE ECONOMIC DEVELOPMENT LAW. THE TAXPAYER SHALL
   38  BE ALLOWED TO CLAIM ONLY THE AMOUNT LISTED ON  THE  CERTIFICATE  OF  TAX
   39  CREDIT FOR EACH TAXABLE YEAR.
   40    (C) THE CREDIT AUTHORIZED BY THIS SECTION SHALL BE FOR FIFTEEN PERCENT
   41  OF QUALIFIED EXPENDITURES. THE TAXPAYER SHALL RECEIVE AN ADDITIONAL FOUR
   42  PERCENT  OF  QUALIFIED  EXPENDITURES IF MORE THAN TWENTY-FIVE PERCENT OF
   43  SUCH EXPENDITURES OCCURRED FOR PURCHASE OF SERVICES, GOODS, AND  USE  OF
   44  PERSONNEL FROM WITHIN THE CLUSTER OF DIGITAL GAME DEVELOPMENT OR DIGITAL
   45  GAME  SOFTWARE  COMPANIES AND PUBLISHERS AND SUPPORT COMPANIES WHERE THE
   46  ANCHOR TENANT IS RESIDENT.
   47    (D) CREDITS AUTHORIZED PURSUANT TO THIS SECTION  SHALL  NOT  EXCEED  A
   48  TOTAL  AMOUNT  OF  SIX  MILLION  DOLLARS  FOR  ANY  INDIVIDUAL  ELIGIBLE
   49  PRODUCTION UNDERTAKEN BY ANY  SUCH  ANCHOR  TENANT  TAXPAYER  AND  SHALL
   50  EXPIRE FOUR YEARS AFTER THE DATE ON WHICH THE TAX CREDITS ARE ISSUED. IF
   51  THE  AMOUNT  OF  THE  CREDIT AND CARRYOVERS OF SUCH CREDIT ALLOWED UNDER
   52  THIS SECTION FOR ANY TAXABLE YEAR SHALL EXCEED THE  TAXPAYER'S  TAX  FOR
   53  SUCH  YEAR,  ANY  AMOUNT OF CREDIT OR CARRYOVERS OF SUCH CREDIT THUS NOT
   54  DEDUCTIBLE IN SUCH TAXABLE YEAR MAY BE CARRIED  OVER  TO  THE  FOLLOWING
   55  YEAR OR YEARS AND MAY BE DEDUCTED FROM THE TAX FOR SUCH YEAR OR YEARS.
       S. 6548--A                          9
    1    (E) NOTWITHSTANDING ANY PROVISION OF THIS CHAPTER, THE COMMISSIONER OR
    2  THE  COMMISSIONER'S  DESIGNEE  IS AUTHORIZED TO RELEASE THE NAME OF EACH
    3  TAXPAYER CLAIMING THE CREDIT AND THE AMOUNT OF THE CREDIT EARNED BY EACH
    4  TAXPAYER.  HOWEVER, IF THE TAXPAYER CLAIMS A CREDIT BECAUSE THE TAXPAYER
    5  IS  A  MEMBER OF A LIMITED LIABILITY COMPANY, A PARTNER IN A PARTNERSHIP
    6  OR A SHAREHOLDER IN A SUBCHAPTER S  CORPORATION,  ONLY  THE  NAME  OF  A
    7  LIMITED  LIABILITY  COMPANY, PARTNERSHIP OR SUBCHAPTER S CORPORATION AND
    8  THE AMOUNT OF CREDIT EARNED BY THAT ENTITY MAY BE RELEASED.
    9    (F) CREDIT RECAPTURE. IF A CERTIFICATE OF ELIGIBILITY  ISSUED  BY  THE
   10  COMMISSIONER  OF  ECONOMIC  DEVELOPMENT IS REVOKED, THE AMOUNT OF CREDIT
   11  DESCRIBED IN THIS SECTION AND CLAIMED BY  THE  TAXPAYER  PRIOR  TO  THAT
   12  REVOCATION  SHALL  BE ADDED BACK TO TAX IN THE TAXABLE YEAR IN WHICH ANY
   13  SUCH REVOCATION BECOMES FINAL.
   14    (G) ALLOCATION OF CREDIT. THE AGGREGATE AMOUNT OF TAX CREDITS  ALLOWED
   15  UNDER  THIS  SUBDIVISION,  IN  ANY  CALENDAR  YEAR SHALL BE FIVE MILLION
   16  DOLLARS IN TWO THOUSAND FIFTEEN, TWO THOUSAND SIXTEEN AND  TWO  THOUSAND
   17  SEVENTEEN, AND SEVEN MILLION DOLLARS IN TWO THOUSAND EIGHTEEN AND THERE-
   18  AFTER.  SUCH  AGGREGATE  AMOUNT OF CREDITS SHALL BE ALLOCATED BASED UPON
   19  THE DATE OF FILING AN APPLICATION FOR ALLOCATION OF CREDIT. IF THE TOTAL
   20  AMOUNT OF ALLOCATED CREDITS APPLIED FOR IN ANY PARTICULAR  YEAR  EXCEEDS
   21  THE  AGGREGATE  AMOUNT  OF  TAX CREDITS ALLOWED FOR SUCH YEAR UNDER THIS
   22  SECTION, SUCH EXCESS SHALL BE TREATED AS HAVING BEEN APPLIED FOR ON  THE
   23  FIRST DAY OF THE SUBSEQUENT YEAR.
   24    S  6.  Severability.  If any clause, sentence, paragraph, subdivision,
   25  section or part of this act shall be adjudged by any court of  competent
   26  jurisdiction  to  be invalid, such judgment shall not affect, impair, or
   27  invalidate the remainder thereof, but shall be confined in its operation
   28  to the clause, sentence, paragraph, subdivision, section or part thereof
   29  directly involved in the controversy in which such judgment  shall  have
   30  been rendered. It is hereby declared to be the intent of the legislature
   31  that  this  act  would have been enacted even if such invalid provisions
   32  had not been included herein.
   33    S 7. This act shall take effect on the ninetieth day  after  it  shall
   34  have  become  a  law;  provided that section five of this act shall take
   35  effect January 1, 2015.
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